_geometry_heightmap
Module Contents
Classes
A heightmap geometry. |
- class GeometryHeightmap
Bases:
simulation.scene.geometry._geometry.Geometry
A heightmap geometry.
Similarly to the Plane geometry, x and y of size define the space the heighmap encompasses. The z-coordinate defines the height of a heightmap edge when it’s value is maximum. heights defines the edge of the heighmap. Values much lie between 0.0 and 1.0, inclusive. base_thickness defines the thickness of the box below the heighmap, which is requires for proper collision detection in some simulators.
- size: pyrr.Vector3
- base_thickness: float
- heights: numpy.typing.NDArray[numpy.float_]